ESSENTIAL GUIDE:
The National Museum of Computing has trawled the Computer Weekly archives for another selection of articles highlighting significant articles published in the month of May over the past five decades.
EZINE:
In this week's Computer Weekly, we talk to Rolls-Royce about using AI, sensors and data analytics to build intelligent aircraft engines. Our latest buyer's guide examines the next generation of desktop IT. And we ask whether a court ruling in Chile could lead to a worldwide change in Oracle's software licensing practices. Read the issue now.
EGUIDE:
This year, a survey was conducted quizzing nearly 500 European IT sector professionals to gather what topics they identified as being imperative for 2021. In this infographic see whether remote working is here to stay, if there will be shifts in information management trends and what infrastructure tools will be deployed by most in 2021.
EGUIDE:
In this e-guide: Simplifying the deployment and management of datacentre hardware systems is one of the main draws of converged and hyper-converged infrastructure setups for enterprises.
EZINE:
An issue looking at what products are in demand now in the storage world and what technologies are coming that need to be embraced by the channel.
EBOOK:
The National Museum of Computing has again been looking into Computer Weekly's 50 years of magazine issues for another selection of articles highlighting significant news published in the month of July over the past five decades.
ESG:
User expectations for their digital work experience can vary by demographic, location, role and much more. But understanding these expectations is critical to the whole organization's long-term viability. Download this ESG report to explore the results of a comprehensive survey so you can design the ideal digital work experience.
EZINE:
Will physical network gear disappear in the era of software-defined networking and virtualization? Not likely. In this month's issue of Network Evolution, find out why networks still need hardware, and how early adopters are using hardware in their virtual environments.